Cover of Infamy

Infamy 2013

Players
3–4
Play time
60 min
Complexity
Medium 2.9 / 5 (40 votes)

Description

Game description publisherin martian mining colony are crime pay faction vie control corrupt new world mercenary know freelancer profit conflict ambition nt network seedy contact assist undertake dangerous mission necessary bolster rep hire henchman carry dirty work plot secret scheme ll let stand squalid goalsin infamy player find nearly buy right price player attempt win game reach infamy point reach high reputation level faction harada cartel trust megacorp pkd militia core auction influence game pay play mechanism player sacrifice bidding power order place bid spend time bid opponent currency dwindle refuse bid ll force watch opponent acquire thing criminal underworld deliverhere end world price single ambition endure infamy.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2013

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