Description
Quotamerikaquot take place ldquoalternate timelinerdquo reality explore possibility happen certain event second world war different resultplayer choose axis force invade america allied force attempt defend america long achieve technological edge turn tide warthe unique amerika ability commander build custom invasion force follow army build rule customize force suit strategy control force deploy start game balancing factor victory point time limit grow defensive force attacker fastthe x map depict united states surround area world war area break land territory city zone nuclear research site naval landing zone ally defend major city axis occupation order continue field defensive force enemy capture research facility atomic research harness victory point earn axis force task simultaneously cut allied supply capture nuclear technology crush remain opposition axis world domination attack america side coordination decisive action mustamerika introduce veteran wargame player variety new unit like jet fighter selfpropelle antiaircraft gun keep unit typersquo rule easy beginner master unit type game purchasing combat fast resolve simply battle board unittype unique game find.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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