Tsuro 2004
- Players
- 2–8
- Play time
- 15–20 min
- Complexity
- Very light 1.2 / 5 (1,280 votes)
Description
Publishera beautiful beautifully simple game lay tile token continue path turn goal token board long else board fill hard few space leave player tile extend path direction d easy introduce new player tsuro last mere minute actually work number themetsuro asian spiritual theme line represent many road lead divine wisdom game represent the classic quest enlightenment this theme light game essentially play abstractgameplaythe game consist tile twist line x grid lay tile token player player hand tile turn thing place tile hand board token token far line currently stop space tile edge board collide player token token reach edge board collide player token game aim game player leave token board strategy consist try drive opponent board whilst extend route direction difficult opponent sameother notestsuro originally patent mcmurchie squiggle game apparently publish time somewhat similar metro spaghetti junction.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2004
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