Description
King shall return realm fall anarchy chaos lord kingdom struggle improve place stand new border draw expand strength arm subtle maneuver duke seek establish claim valuable part kingdom king finally return dark middle ages control land key wealth power control territory prestigious duke kingrsquos returnin domaine player form domaine place wall modular board enclose territory complete domaine expand opponent protect domaine place knight resist expansionaction take play card cost associate gain money sell card control mine sell card acquire playersplayer score point base quantity type terrain enclose domaine control mine single type winner player cross specific point threshold player point card deck run.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2003
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