World of Tanks: Rush 2013
- Players
- 2–5
- Play time
- 30 min
- Complexity
- Light 2.1 / 5 (32 votes)
Description
Deckbuilde card game world tank rush base world tank online game use terminology game illustrate artistsin world tank rush give role tank squad commander lead tank battle defend basis reinforcement receive medal main idea game use simple deckbuilde principle strategically select card hundred available form strong squad goal game earn medal everybody earn medal way medal destroy enemy vehicle medal destroy enemy base medal endofgame achievement.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2013
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