Austerlitz 1805: Rising Eagles 2016
- Players
- 1–6
- Play time
- 60–600 min
- Complexity
- Heavy 3.4 / 5 (14 votes)
Description
Rise eagle second volume eagle series follow fall eagle battle waterloo rise eagle cover historyrsquo famous battle austerlitzgame scale regiment level unit m hex hour real time turn map produce combine effort rick barber topography sebastien brunel graphic fall eagle game include short scenario battle scenario offer alternative option simulate lsquofog warrsquo battle plansthe order rule rise eagle great impact fall eagle ability change order reduce difficult ldquorecallrdquo formation launch initial planning important feature befit napoleonic battle scalein addition lsquofog warrsquo develop main rule player share uncertainty experience actual commander precisely facinginitial play test show rise eagle continue provide tense exciting game play strategic battle planning assume great significance lsquoslogge matchrsquo waterloo.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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