Description
Shogun samurai sword ikusa game original milton bradley gamemaster series focus chaotic feudal society japan middle age player play faction erupt civil war try consolidate stronghold defeat army right call shogun supreme rulerin game player command force island feudal japan player force include provincial force province mobile army command daimyos turn player allocate koku bid purchase round round begin allocation turn order determine bid case tie bid player agreement random draw player bid payment account purchase castle fortress draft new troop ronin bid lone ninja follow bid phase player turn order plan execute attack enemy territory attack resolve die roll player win game capture certain number territory straight conquest vanquish opponent diamyos take player forcesthe game originally publish shogun later change samurai sword conflict james clavells shogun ikusa late iteration game.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1986
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