Description
Golden green woodland alpine slope stand bethel wood orphanage explore young creative mind push limit space time gravity light ominous force invade world bethel wood distant memory lose inside thicket forestnow group young people wear crest orphanage return finish work start long ago work diligently repair restore machine scatter forest ominous force find technology destroy chance world survivingthe cooperative game bethel wood set universe hours create author jessy ribordy fall upthe river empire use mancalalike mechanism player pick worker machine surround orphanage clockwise counterclockwise board drop worker machine fix malfunction malfunction type matching worker type fix malfunction player fix add personal supply knowledge to win player need send worker bethel wood orphanage increase amount knowledge construct daydreamer machine rescue orphanage inhabitant impending downfall worker need knowledge type second onplayer need use acquire knowledge uncover spy hide machine player uncover spy machine place worker turnafter turn random malfunction draw add machine machine malfunction andor spy go critical state task maintain machine construct daydreamer hard round machine go critical result spy placedplayer lose game end player turn critical machine lose immediately spy board malfunction place.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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