Description
Prior essen group student create splotter spellen sell game design game regard highlight group object game deliver people destination accomplish player place route marker board connect passenger destination destination type work bar home vary turn turn follow certain passenger way daily grindplayer buy bus start build bus route bring new passenger city train expand city add building run bus option clock later action board clever feature action route expansion build player choose action actually get execute action lead interesting game chicken painful decisionsbuye bus allow player carry passenger time run bus score good case point depend city gets build find lot passenger street trickybus route extend end settlersstyle initial placement extension append end route run parallel street end line end crossing player end new passenger arrive train station concern route build careful run nice mix build type build eye spoil player route place mix build type intersection passenger walk finally carry passenger want careful set carry passenger turn.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1999
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