Khan: The Rise of the Mongol Empire, A.D. 1206-1295 2005
- Players
- 1–2
- Play time
- 360 min
- Complexity
- Medium 2.6 / 5 (12 votes)
Description
Khan rise mongol empire ad wargame simulate rise mongol origin minor nomadic tribe sweep eurasia conquer prominent empire age establish vast realm stretch china russia middle east game scenario represent initial mongol explosion central asia later campaign consolidation era kublai khan grand scenario represent entire erakhan twoplayer game mongol player control force mongol subject people kingdom player control independent state rebel opposed mongol mongol player represent single centralized empire direct control force kingdom player represent range compete power find game system cause subordinate force enter exit control different time player force represent military unit stratagem marker player use combination military strength cunning strategy expand power defend independenceeach game turn represent year hex approximately mile military unit represent troop plus pack animal camp follower bureaucrat etc leader represent single great person cadre general official plus elite bodyguard.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2005
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