Description
Yomi card game simulate fighting game test ability predict opponent act ability judge relative value card situation let fun combo panda character choose deck ability style deck double regular deck playing card beautiful artwork complete game feature whopping different character illustrationsyomi japanese word ldquoreadingrdquo case read mind opponent yomi fighting card game simple competitive card game simulate fight character deck yomi represent character deck releasechampion fighting game tournament player tournament organizer david sirlin design game test skill valuation yomi valuation refer ability judge relative value move card change course game yomi game title refer ability guess move opponent guess player uncanny ability ldquoguessrdquo right time matter gamethe core mechanic paperrockscissor guess game attack throw blockdodge modify special ability card attack throw usually let follow combo card hand block let draw card just random soon discover unequal uncertain payoff guessing game allow read opponent yomi capture kind mind game occur high level fighting game tournamentsreimplemente yomi second edition.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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