Description
Dojo player run dojo try attract promising disciplesthe game play round deck card card show particular type disciple monkey fox tiger crane bear raccoon function joker disciple skill level show belt white yellow green blue blackdure round player dealer round consist phase recruitment challenge trainingdure recruitment phase dealer draw card look give facedown player repeat process player deal carddure challenge phase dealer challenge player left get chance challenge challenge player get chance etcetera dealer challenge player decline opportunity challengeif challenge player involve dealer challenger card card high value belt win challenge tie go challenger winner gain trophy exchange card loserrsquos card desiresdure training phase player add card dojo round card simply place table late round new card add adjacent early card end result x grid player win trophy place trophy column rowafter round game end player score point row player score point big group card type column player score point card show colour belt trophy modify scoring row column.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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