Lords of the Renaissance 1996
- Players
- 2–12
- Play time
- 300 min
- Complexity
- Heavy 3.3 / 5 (6 votes)
Description
Description publisherlord renaissance game player set end dark age player start merchant prince european duchy operate bank merchant company speculate silk trade player act military financial adviser great empire advise suzerain matter conquest shipbuilding construction cathedral library establishment trade route paying tribute player grow rich embolden fight protect monopoly expand influence plenty machiavellian intrigue player shift allegiance conspire emperor.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1996
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