Cover of Crusader: Battle for Tobruk

Crusader: Battle for Tobruk 2010

Players
1–2
Play time
60 min
Complexity
Medium 2.3 / 5 (4 votes)

Description

Decision game websitethe porttown tobruk key libya axis besiege april threaten push ally egypt afrikakorps command irwin rommel defeat ally previous attempt relieve tobruk operation battleaxe new surprise ally offensive november operation crusader evolve chaotic nearrun battle entire north african campaigncrusader utilize new fire movement combat system s design player augment unit support fire course battle mortar tank unit receive support asset engage enemy position formation allow combat develop level single recon battalion example support air cover task assault lone enemy infantry regiment defend key hilltop attack get underway recon battalion find gun enemy artillery support fire necessary hill asset limitedin crusader attritional design new combat result table simulate true nature battle north africa unit typically twoside formation incur casualty accurately replicate reality combat high loss sustain side actual fighting tobruk win battle matter maneuver firepower asset managementreimplement crusader battle tobruk november.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
2010

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