Description
Cousin saint petersburg player represent monarch dragon clan attempt assert dragon monarch game end secure royal victory point order facilitate process player use geld money hire dragon laird aristocrat buy resource building commoner peasant use precious royal victory point acquire dragon havoc empower get extra cash steal thing opponent havoc tend oneshot little guy discard discard deck far reach possible card pilfer discard pileat end round accumulate geld royal acquisition generate clan end game additionally receive finale royal card endgame victory pointsfrom margaret weis web site deep heart island continent year ago long forget land ancient saureanshellip dragon size shape generation tame foolish race man dwarf elf live century refine technique try gain control surround dragon country dragon monarch beat start game player give dragon clan choose play king queen clan object clan score point royal end game rule dragon monarch.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2007
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