Dragon Master 2004
- Players
- 2
- Play time
- 5–20 min
- Complexity
- Very light 1.3 / 5 (15 votes)
Description
Dragon master design reiner knizia originally publish release korea aim create vertical line score lot point sit neighboring opposite side playing area horizontal line appear vertical line opponent vice versa game end play card playing area x grid complete count vertical line individually compare weak column player determine winner high score line win case tie compare vertical line line award number point game end drawbase early reiner knizia game sono prisma rework robot masternote rule victory point game promo edition slightly different dragon card deck player deal card remain discard player know value grid size x column worth sum value pair card column count x value eg card row worth point card value column score point.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2004
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