Summoner Wars: Master Set 2011
- Players
- 2–4
- Play time
- 30–60 min
- Complexity
- Medium 2.5 / 5 (395 votes)
Description
Summoner war fastplaying actionpacke card game player role summoner powerful being harness power mysterious summon stone lead race conquest wartorn planet itharia summoner wield terrible magic battlefield freeze foe place drain enemy power bring rain fire heaven notoriously summon great race horde warrior battlefield clash neverending struggle supremacy summoner mage general combine wizardly clever tactic defeat enemy summoner opposite battlethe summoner war master set contain new different complete faction choose play shadow elve conceal plan swirl darkness choose bender confound foe turn troop command vargath mountainous goatfolk lightning heaven select nefarious sand goblin delight malicious trickery muster deep dwarf control force geomancy lead ferocious swamp orcs war hack foe snare vine strategy shape composition deck card tactic determine effectiveness card battle wall stone protect combat serve magic portal summon warrior force forth send surge wave enemy cast spell bolster force cut oppose youvictory come death opponent summoner.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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