Description
Queue family store experience rush genuine emotionsthe board game kolejka aka queue tell story everyday life poland tailend communist era player task appear simple send family member store game board buy item shopping list problem shelf neighborhood store emptythe player line pawn shop know shop delivery tension mount product delivery card uncover turn product card lucky stand close door store want queue start push door ahead people queue use range queue card mother carry small child this place sir underthecounter goods watch close stocktaking delivery error black pawn speculator standing queue player good use queue card hand come home shopping bagson product card photo original object communist era merchandise include relaks shoes przemysawka eau de cologne popularna tea commodity scarce supply neighborhood outdoor market price steep course manage strike deal market trader realistic game savvy goodsare brave confront everyday life s.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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