Loot and Scoot 2010
- Players
- 2–4
- Play time
- 45 min
- Complexity
- Very light 1.3 / 5 (9 votes)
Description
Die lootprobably run dragondungeon loot good adventurer know unfortunately pesky monster care real work begin count lootloot scoot fastplaying game dungeon dragon run fast hireling going get tough player construct dungeon recruit adventure group loot treasure dungeon boss find killedmoney earn loot dungeon room valuable coin buy retainer upgrade training facility recruit adventurer different class train squire knight level priest level bishop idea end player successfully loot difficult dungeon room winner get gloat friend inngame datacomplexity scalesolitaire suitability scalescale individual hero vs individual group monstersgame componentsbull illustrate color page rule sheetbull color diecut square playing piecesbull color diecut round game makersbull dungeon player mat.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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