Guards! Guards! A Discworld Boardgame 2011
- Players
- 2–6
- Play time
- 120 min
- Complexity
- Medium 2.6 / 5 (35 votes)
Description
Guard guard discworld boardgame see player take role newly recruit member ankhmorpork city watch great spell miss unseen university future disc hang balance player task collect return number spell university late player select guild infiltrate thief assassin alchemist fool choose guild card specific selection great spell collect grant unique guild ability hinder opponent mark player charm guild magic ability develop gamethere location board player charm bribe volunteer join questthe character split volunteer deck represent range inhabitant find different location city lord ladies man beast shade shadow volunteer assign set skill attribute individually protect spell combine volunteer complete wizard challenge test strength brain worthiness runner complete order enter unseen university spell selection enchanted scroll weapon armour magical item purchase player equip volunteer boost attributesa number volunteer card carry mark brethren secret society aim summon great dragon city plan overthrow power ankhmorpork player hold card time choose dragon specific city quadrant effectively shut area city dragon drive handy spell locate opponent need oppose player choose face dragon individually cooperate player send combine squad volunteer beast dragon call city automatically game turn fate card happen player send volunteer face member brother secretly plant city quadrant operate saboteurswhen player feel recruit right volunteer move collect return require spell mark guild card send volunteer spell run opponent use magic saboteur play try stop spell run runner unseen university attempt wizard challenge resolve total specific attribute score successful runner bonus gain item magic dice roll successful return spell volunteer see fulfil duty discard player go spell recruit new volunteer way winner return great spell show guild card set ankhmorpork random hazard face player nt want spoil surprise tell s fun.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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