Ascension: Immortal Heroes 2012
- Players
- 1–2
- Play time
- 30 min
- Complexity
- Light 2.1 / 5 (55 votes)
Description
Ascension immortal hero supplement gary games fullsize expansionstandalone game ascension storm soul standalone twoplayer game right second set series ascension immortal hero complete storm soul story arc player try wield power past hero new soul gem card represent trap soul hero past stop rebel godle kythis fuel mad ascent godhooda ascension title immortal hero deckbuilde game player acquire card central pool add deck use later time combat creature thing share space card acquire creature defeat earn player point.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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