Cover of Cthulhu Gloom

Cthulhu Gloom 2011

Players
2–5
Play time
60 min
Complexity
Light 1.8 / 5 (77 votes)

Description

Dunwich innsmouth hall miskatonic university charles dexter ward arkham asylum trouble air star right terror space time begin break cthulhu rise doom downfall entertainingcthulhu gloom take game play atlas gloom put lovecraftian spin player control group protagonist goal miserable insane possible preferably die quickly opponent hero remain sane minimum alive publisher description while character gibber ghoul learn loathsome lore earn negative point ll encourage opponent analyze alienist forget fungus pile positive point group finally fall prey interdimensional doom await player character suffer winsquota gloom card cthulhu gloom transparent allow stack multiple modifier card character card alter stat undo opponent cthulhu gloom play combine gloom expansion introduce new type cardsbull story card play start game player meet story card condition eg draw attention king yellow heed cthulhu claim card gain benefit drawbacksbull transformation card mutate character remainder game matter modifier come way later s character image replace somethe hideous slimy d expect.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
2011

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