Redvers' Reverse: The Battle of Colenso, 1899 2016
- Players
- 1
- Play time
- 60–240 min
- Complexity
- Medium 3.0 / 5 (9 votes)
Description
Geoff noble designeron th december general sir redvers buller try cross thukela river order relieve siege ladysmith face entrenched boer commando inflict reverse british ultimately lead buller relieve commandredver reverse solitaire area movement game recreate difficulty british try affect successful crossing thukela boer commando play game systemthe game battalion battery level emphasis leadership british brigade level infantry divisional level cavalrythe key feature game present player problem difficulty buller face player provide level information ability influence eventsunit activate order send hq commander caveat receive commander react require order remain place rout commander initiative role nature order occupy designate areacombat resolve roll side dice minimum number hit impact side hit receive differ considerably asymmetrical situation historically game term addition numerous die modifier dug boer terrain area density unit area flank fire etc etcboer fire usually determine gruppe fire close occupy area certain designate exceptionsbeside combat lose unit disrupt suppressed rout leader stand firm panic unit leader recover posture recovery phasefor british race time long delay high boer confidence go measure lsquoconfidence trackrsquo rise fall accord event battlefield level boer confidence alongside extent boer lose central determine boer retire british win keep low cost simple rule prevent british concentrate hlangwane turn boer flank hasnrs get time redeploy forcesthere simple rule handle hartrsquos confusion try find fordable crossing thukelathe boer gruppe historical position exact firepower change slightly turn turn british player know exact firepower gruppe engage lose inflict boerrsquo firepower slowly decline likelihood withdraw slowly increase withdraw determine end game turn reveal firepower available position lsquoconfidence trackrsquo die rolethe british win wonrs easy system win time intention player feel itgame scalemap x area map scale mileunit companybattalionbattery individual leadersturn minute.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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