Description
Board game war ancient japan daimyos player daimyo clan create control warrior try capture enemy daimyo game pure strategy easy learn difficult master big hexagon territory card control game flow wooden piece represent force.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy, Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2005
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