Cover of Battle Hymn Vol. 1: Gettysburg and Pea Ridge

Battle Hymn Vol. 1: Gettysburg and Pea Ridge 2018

Players
1–2
Play time
45–480 min
Complexity
Medium 3.0 / 5 (20 votes)

Description

Battle hymn vol include game gettysburg tide turn pea ridge struggle missouribattle hymn new brigadelevel game system simulate chaos america civil war simple activation system combine detailed combat system systemrsquo designer eric lee smith originate ldquochitpullrdquo activation system game ldquopanzer commandrdquo later ldquoacross aprilsrdquo battle hymnrsquos forerunner publish victory game unit organize command usually division activate movement commandrsquo activation marker pick cup system use traditional mechanic movement unit differentiate type add level detail combat feel miniature like fact system design easy conversion miniature initiative decide combat phase occur donrs know happenunit strength point step ldquoformedrdquo demoralize loss take point point base late research civil war combat tactic unit suffer attrition loss demoralization finally shatter remove map combat phase consist round combat engagement fluid retreat advance set unexpected confrontation second round combatbattle hymn ldquoplayerrsquos gamerdquo design play fast provide lot fun historical insight scenario take little hour hour campaign plenty variety system streamline complication see game logistic leadership hierarchy strategy movement fightinggettysburg tide turn need introduction subject treatment noteworthy graphic approach base map produce government war map pleasure behold scenario game alternative additional varietypea ridge struggle missouri simulate decisive battle pea ridge determine missouri stay union go way classic meeting engagement confederate offensive outnumber union onceoptional rule include hide movement randomization combat historical simulate async computer playscenariosnote scenario alternative make effect scenariosgettysburgpickettrsquos charge turn minutesthe well hour devilrsquos den turn hourthe accidental battle day turn hourslongstreetrsquos march day turn hoursthe tide turn day turn hoursthe battle gettysburg campaign turn hourspea ridgethe surprise attack day turn hoursmissouri redeem day turn hoursthe battle pea ridge campaign turn hoursproduct informationcomplexity medium play time minute hour scenario hour campaignssolitaire suitability high variable activation systemtime scale turn minute depend game day map scale hex yard unit scale brigade strength point man depend game unity typeplayer far average solitaire gamegame designer eric lee smithartist robert shieldsmdashdescription designer.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

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Publishing details

Designers
No data
Publishers
No data
Year
2018

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