Description
Strategy game familywith caro lateal thinking require win game point player lie square produce scoring colour combination caro need place cleverly maximum number point collectedeasi say space limited combination allow player game place obstacle way opportunity.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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