Fast Food Franchise 1992
- Players
- 2–5
- Play time
- 90–180 min
- Complexity
- Light 2.2 / 5 (35 votes)
Description
Player compete start fast food corporation open new market launch advertising campaign build nationwide chain restaurant winner player million dollar player leave game player bankruptfrom wikipediainitially game look like monopoly board space edge space control time land space control opponent pay moneythe inside board abstracted map united states fix color groups control outer space markets major city usa need use inner map connect marketsconnecte market act like multiple color color group expansion middle map far strategic randomwhere monopoly game trade property fast food franchise game control inner map.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1992
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