Stone Age 2008
- Players
- 2–4
- Play time
- 60–90 min
- Complexity
- Medium 2.5 / 5 (2,870 votes)
Description
Stone age time hard role hunter collector farmer tool maker ancestor work leg back strain wooden plow stony earth course progress stop wooden plow people search well tool productive plant work effectivein stone age player live time ancestor collect wood break stone wash gold river trade freely expand village achieve new level civilization balance luck plan player compete food prehistoric timeplayer use tribe member phase phase player place man region board think benefit include hunt trading center quarry second phase starting player activate staff area sequence choose follow turn player phase player food available feed population face lose resource point.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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