Cover of Glen More II: Chronicles

Glen More II: Chronicles 2019

Players
2–4
Play time
90–120 min
Complexity
Medium 3.0 / 5 (188 votes)

Description

Glen ii chronicle sequel glen expand gameplay substantially compare original gamein glen ii chronicle player represent leader scottish clan early medieval age th century leader look expand territory wealth success clan depend ability right decision right time create new pasture livestock grow barley whisky production sell good market gain control special landmark loch castlesthe game last round represent stack tile round scoring phase take place player compare number whisky cask scotsman home castle landmark card person player few item category receive victory point vps base relative difference round additional vps award gold coin landmark vp penalty assess base territory size compare player territory small playthe core mechanism glen ii chronicle glen function way player line take tile time track advance far wish track pay cost place tile territory tile activate neighboring tile trigger production resource movement point vps etc player line take turnimprovement original glen include big tile well material new artwork ability player control end game balance adjustment tile well suspense curve game design consist onethird know system onethird new mechanism onethird improvement glen morethe chronicles title set expansion base game major new mechanism chronicle add new gameplay element base game highland boat race chronicle example tell story boat race winner need reach home castle navigate boat river player territorie hammer scots chronicle add neutral quotenglishmanquot play piece time track player struggle control additional turn afford pay market mechanism chronicle freely combine designer matthias cramer suggest player use want monster gamequotanother major change game ability invest famous scottish people time represent new person tile type person scoring trigger onetime ongoing effect tactical clan board add new layer decision making especially ongoing effect allow player focus personal strategy win use clan boardmdashdescription publisher.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2019

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