Australian Railways 2004
- Players
- 3–5
- Play time
- 120 min
- Complexity
- Medium 3.2 / 5 (5 votes)
Description
Harsh forbidding land australia penal colony british empire decade far southeastern section mountain river fertile land gold discover people rush land huge numberscommercial development boom railway complete population explosion come huge sheep ranch extensive gold coal mine immense wheat dairy farm sophisticated industry produce steel ship manufacturesan expand railway network quickly grow state show game boardmany australia early railway build individual state government development boom australia single federal entity game cover development australia railway australian railway early railway series.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2004
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