Description
Universe creature exist count hour order time flow eternity long pass time enjoyable invent game rule change timein crazy time player count passing hour reveal card personal deck goal rid card beware time law forget fall temporal flaw collect card play far delay victorycrazy time mix deduction concentration speed laughter.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Party games.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2013
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