Cover of Guilds

Guilds 2017

Players
2–4
Play time
60–90 min
Complexity
Medium 2.4 / 5 (9 votes)

Description

Description publisherthe bloody war seven kingdom thirty year kingdom anderis experience period great expansion thank central position quickly transform important commercial crossroad new road build kingdom new city found meeting point grow king decide capital build new castlenumerous corporation craftsman present city guild form large wideranging powerful competition goal obtain favor king guild gather prestigious personage mention bring large influx money useful talentwhat well place central square find new member reason guild place tent central square week invite person consider interesting sign incentivize precious gift certainly lowcost operation consider cost piece silver convincing giftat time guild build headquarters spend large amount gold enlarge range luxurious room suitable member guild account king current taste important guild worthy approvalwill manage guild stand important city mean willing use guild win king favor.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2017

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