Munchkin Apocalypse 2012
- Players
- 3–6
- Play time
- 90 min
- Complexity
- Light 2.1 / 5 (41 votes)
Description
Munchkin apocalypse core set munchkin series end world theme include natural disaster zombie takeover armageddon alien invasion nuclear war etc standard munchkin game try level kill monster steal treasure stab buddy s new seal mechanic significantly change gameplayseal reference biblical seal apocalypse open close typically difficult close seven seal open game end immediately player high combat strength exclude level winner seal mechanic add sense impending doom game mean mimic sense impending doom real apocalypse tend create situation group work close seal order prevent player win seal mechanic teamwork regular munchkin gamethe balance deck different munchkin set lot disaster card equivalent trap curse bad thing tend occur frequently monster especially highlevel monster offset item enhancer highbonus item state munchkin forum munchkin apocalypse hard play intend seasoned munchkin veteransmunchkin apocalypse new class race power thingies include undead shark monster follow special rulesthe game come card door treasure seal seal card different size regular cardstheyre square short wide x include d orange lime green pip similar color orange dice bag o radioactive munchkin d.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Party games.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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