Emperor of China 1972
- Players
- 2–5
- Play time
- 60 min
- Complexity
- Light 2.0 / 5 (21 votes)
Description
Highly abstract strategic wargame try conquer china occupy province completion complete round play player having equal number turn alternatively game time scoredyou start small number province control population counter colour indicate province extra population adjacent unoccupied province simple way conquest merger diplomacy force risklike combat option turn draw yin card yang card yin bad yang good look card instruction assign province yang likely increase recruitment normally population turn capability cross natural barrier like mountain range yin hurt card end hold handa player attempt convince player merge empire second player agree small empire absorb large player continue play senior large junior small partner absorb empire long separate turn separate recruitment concept shared victory intrigue particularly large number playersthe game allow number player component provide.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1972
Buy this game
Look for it on Amazon. We link to a search, so check that it's the edition you want; prices and availability vary.
This is a little-known game, so it may not be sold on Amazon.
Affiliate links: if you buy through them, TablePick earns a commission at no extra cost to you. As an Amazon Associate I earn from qualifying purchases.