Description
Board concave wooden block layer height game piece black white player start end board goal game capture convert piece opponenttile move place horizontally vertically diagonally level go limitation go mean jump tile opponent height low way convert tile opponent colour tile individually entire stack stack tile capture capture entire stackyou surrender tile opponent height high instead jump stack slide underneath tile flip keep colour prisoner stack stack hold majority prisoner half revolution prisoner free tile tile stack change colour prisonersthe game end player movesa winner concour international de crateurs de jeux de socit.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1996
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