Cover of Heresy

Heresy 1995

Players
2–5
Play time
90 min
Complexity
Medium 3.2 / 5 (10 votes)

Description

Know play magic half way blatant magic clone make game different area fightcontrol artwork cardsthe story heaven fall angel trap earth try use matrix internet open gateway heaventhere basic type cardslocation land open tap provide aura mana store tau victory point different conviction color starter near impossible build deckcharacter creature represent fall host heathen group call battle wild real world plug leave body fight matrix die rip bodyaleph artifact powerful talisman attach character locationsenhancement enchantment attach card positive negative affectscelestial power sorcery play turn discard immediatelymiracle instant instant effect play anytimeto win game need play card matrix store tau protect card hold need need store tau depend number player desire game length open gateway heaventhe game bit complicated magic few card available rich social voting element similar vtesjyhad special mention card card inch long ccgs extra room take stunning artwork kudo rick berry graphic designer make striking look game.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1995

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