Description
Social elite temp live world power intrigue alliance shake foundation city society courtier circle social power goal work establish courtier gain influence stymie rise rival attempt earn cheat way worldin courtier player compete recognition royal court mission act influence broker manipulate lever power grant favor important supplicant accomplish influence key people act behestplay influence card gain sway key courtier play power card manipulate board favor control courtier list give petition earn victory point complete request bonus point earn card ability winner player high score end gamenumber temp share world game series.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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