Russian Rails 2004
- Players
- 2–6
- Play time
- 180–240 min
- Complexity
- Medium 2.7 / 5 (55 votes)
Description
Crayon rail game game feature unique timeline orchestrate event card distance warp accommodate vast distance soviet union region game begin post wwii era player draw rail line deliver load wary inevitable fall soviet union build empire black sea balticnote distance warp feature remove playtesting inevitable fall soviet union inevitable think card nt draw.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2004
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