A Touch of Evil: The Supernatural Game 2008
- Players
- 2–8
- Play time
- 60–120 min
- Complexity
- Medium 2.6 / 5 (347 votes)
Description
Tis dawn th century age science superstition witchcraft howling fill night moon rise small secluded village shadowbrook gruesome murder daily occurrence terror haunt street night evil creature take residence countryside engulf tide darknessbut losthellipnot yeta small group heroic individual courage strength fight arrive town pass come purpose test race save curse town fall darkness cunning mind strength spirit determine friend foehellip solve mystery hunt beast lair secret shadowbrook run deep gossip rumor run rampant hero soon discover outsider town rotten little left save quota touch evil supernatural game fastpaced game fiendish creature dash hero highadventure player take role unique monsterhunte hero race time stop force darkness claim foothold world man investigate town build herorsquos strength hope hunt supernatural villain lair defeat epic showdown player race competitively defeat villain save town work cooperatively defeat strong villainfeature gameboard map shadowbrook surround countryside hero choose different supernatural villain hunt host unique minion power drastically change game touch evil design create adventurous cinematic feel story game unfoldsso grab wooden stake stuff shot musket hold tricorn hat safe creature night trustedhellipfor inside lie touch evil.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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