Description
Overviewfor win abstract strategy game player get tile character represent monkey zombie pirate alien ninjas objective connect one tile include type side corner count additionally tile faceup unactivated game end immediately player achieve goal character type specific ability help objective gameplayplayer turn action action round player action consume round player use remain action judicious action management key budget one action wisely play action row gamewinne combination available action follow add tile grid one tile refresh flip tile face shove tile columnrow tile activate ability choose tile turn face belowcharacter ability alien alien use tractor beam pull tile grid space adjacent monkey mischievous monkey use banana peel flip tile touch ninja sneaky ninja current spot unoccupied space grid pirate pirate use trusty cannon blast adjacent tile unoccupied space grid zombie zombie infect adjacent tile infect tile remove grid replace zombie tile add grid zombie tile add grid zombie choose adjacent tile deactivate flip face.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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