Pocket Battles: Celts vs. Romans 2009
- Players
- 2
- Play time
- 30 min
- Complexity
- Light 1.8 / 5 (131 votes)
Description
War game fit pocketwhen press time table space hankering battle hit perfect remedy portabletile represent troop troop unit army determine size battle create army pool exist troopseach tile hit certain roll melee shoot tile special trait affect unit armyarmie fight sector battlefield goal eliminate half value opponent armycelt vs romans ancient line pocket battle series pocket battle game feature army particular era genre yes fantasy scifi look youthe basic rule game fairly simple army face battle army split column row player decide start game point army determine point defeat opponent army half pointson turn choose faction army send battle attack order token order token present unit cost token issue order unit issue order unit battle round cost number token present unit plus exist token unit cost additional token activate token unit cost additional token onafter round battle choose redeploy unit unit row row row row row row redeployment cost order tokensthe battle army defeat othercontent tile dice woundorder token player aid set rulesroman aquilifer archer auxiliare ballista cataphract cavalry centurion imaginifer imperator legionarie onager praetorian scorpiocelt champion chariot druid gaesatae hero horsemen javelinman nobleman noble cavalry slinger warband warchief warrior queen.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2009
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