Cover of Circus Train

Circus Train 2010

Players
1–2
Play time
55 min
Complexity
Medium 2.8 / 5 (14 votes)

Description

Circus train designer tom decker player game owner operator small circus train prohibitionera america game opponent vie employ good talent put magnificent month tour country train opportunity perform add talent hire performer strand city defunct circus remember eye wage talent definitely willthrough clever card hand management control movement train american northeast make strategic business decision talent performance payroll fastpaced strategy game turn represent week real time month circus season close year game end player declare have great earthinspire sara gruenrsquos novel water elephant circus train second edition include thematic element improve showrsquos reputation pick alcohol talent staff legally canada high cost supply big cat elephant ability ldquored lightrdquo fire throw train disgruntle talent talent simply expensive maintain element blend gamersquos mechanic keep simple add layer depth strategy.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2010

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