Cover of Patrol!: Man-to-Man Combat in the 20th Century

Patrol!: Man-to-Man Combat in the 20th Century 1974

Players
1–3
Play time
240 min
Complexity
Heavy 3.3 / 5 (16 votes)

Description

Patrol mantoman combat th century individual man level simulation nonurban infantry combat world war present game feature scenario average infantry squad involved typical scenario simulate meeting engagement ambush raid snatch mission assualt fortified positionssequel game sniper popular tactical combat systema sniper player control equivalent squad man depend period scenario attack defend scenario correspond minute real time action scale little large sniper metershex secondsturn vs sniper face game system rate ie pretty high spi complexity scale straightforward easy learn beginning turn player secretly buy action man normal man movement point expend turn fire direct opportunity consume mp reload one weapon rearm ie ready use throw grenade shoot rifle grenade stand prepare grenade throw cost mp movement cost mp depend terrainafter action plot player check panic certain percentage man depend hex number action cancel randomly annoying rule wonder simulate low level control problem remain action perform combat movement finally grenade artillery impact rule cover large variety equipment weapon like rifle mp mg rocket launcher grenade launcher flamethrower barbed wire pillboxe artillery mine vehicle apc tank kind combat situation cover patrol reconnaissance ambush raid assault lending solitaire play large number scenario wwi modern provide easily design standard scenario play couple hour altogether think system pretty good man man combat situation warn detailed scale peculiar feeling tactical game player ie player asl gamer tcs focus companybattalion level unit likein patrol player sergeant captainreview francois chartongame scalegame turn second minuteshex yard metersunit individual soldier vehiclesgame inventorysix x color mapsone dualside print countersheet countersone page patrol rulebookfoure player aid cardstwo side dicesolitaire playability mediumcomplexity level mediumplayer moreplaye time hour.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1974

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