Cover of Mermaid Rain

Mermaid Rain 2003

Players
3–6
Play time
45 min
Complexity
Light 2.2 / 5 (20 votes)

Description

Mermaid rain japanese game maker train raiderover round player try collect different type good move sea game use phase surf predicting phase player play meld card taj mahaltype mechanic meld determine player order selection wave tile benefit second phase surf riding player place wave tile board use card sea wave collect goodsthe game playable english rule component languageindependent easily decipherablegame summarysetup specific location subset tile face rest face deal card suitseach round player simultaneously select card play max card total choose pass card pass rest round result pokerstyle combination bonus vp special power ranking give player order roundin order select face sea tile shape hex suit wild order place tile board use someall card leave hand mermaid board playing card allow mermaid match tilespace island token look face token add token collectionat end round sea tile dark color remove board mermaid displace unoccupied starting location player choice deal card player max hand size repeatgame end round player discard token symbol lose vp miss symbol rank player collection set type awarding vp accordingly rare tile large set earn vp vp win.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2003

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