Description
Plan build develop small town major metropolis use hexshape building tile add residential commercial civic industrial area special point interest provide benefit advantage resource nearby town goal borough thrive end great population opponentssuburbia tilelaying game player try build economic engine infrastructure initially selfsufficient eventually profitable encourage population growth town grow ll modify income reputation income increase ll cash hand purchase well valuable building international airport highrise office building reputation increase ll gain population player large population end game winsduring game player compete unique goal offer additional population boost building available game vary ll play game twicethe second edition suburbia feature update artwork large tile original game dualsided scoreboard gametrayz storage organizer.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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