Pocket Battles: Elves vs. Orcs 2010
- Players
- 2
- Play time
- 20 min
- Complexity
- Light 2.1 / 5 (71 votes)
Description
War game fit pocketwhen press time table space hankering battle hit perfect remedy portabletile represent troop troop unit army determine size battle create army pool exist troopseach tile hit certain roll melee shoot tile special trait affect unit armyarmie fight sector battlefield goal eliminate half value opponent armypocket battle elve vs orcs second game series pocket battles pocket battle celt vs romansthe series design army fully compatible possible example fight orcs roman mixed army elf celtsthe basic rule game fairly simple army face battle army split column row player decide start game point army determine point defeat opponent army half pointson turn choose faction army send battle attack order token order token present unit cost token issue order unit issue order unit battle round cost number token present unit plus token unit cost token cost token onafter round battle choose redeploy unit unit row row row row row row redeployment cost order tokenswhen army eliminate half original deployment value battle round conclude game player defeat great total pointvalue oppose unit winner.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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