1944: Second Front 1990
- Players
- 1–2
- Play time
- 300 min
- Complexity
- Heavy 4.0 / 5 (6 votes)
Description
Second begin ally establish france follow dday invasion ally gather attempt breakout begin race german frontier player combat unit headquarter available capable maneuver map engage enemy piece combat master deceptively concise rule activation movement point expenditure give time face decision army activate phase opponent immediate opportunity react interesting aspect game seriously try model time course player turn activate hqs control vary number infantry armor unit depend nationality track display use movementcombat decision action branch track limit option essentially capture passage time require certain action easy play describe example suppose armor division near enemy couple infantry division away infantry attack breakthrough armored unit probably able far breach effect armored unit spend turn wait infantry position attack game put emphasis elite unit side brittleness powerful british formation replacement chrome rule cover marketgarden bulgecontent page rule book color map die cut counter chart sheet side die plastic tray player play time hour complexity medium high solitaire suitability medium.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1990
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