Hold the Line: Frederick's War 2013
- Players
- 1–2
- Play time
- 60 min
- Complexity
- Light 1.9 / 5 (16 votes)
Description
Hold line come war europe age reason frederickrsquos war frederick ii lead army silesia long duel begin fragile prussia class power austria feature battle fearsome contest mollwitz choutusitz hohenfriedburg kesseldorf kolin leuthen hochkirk liegnitz game closely align hold line system include advanced command rule detailed cavalry rule optional rule war nationrsquos unit morethe prussian army drill lead bevy talented general include schwerin zieten leopold von dessau course frederick great austrian army slightly weak aid fearsome light infantry unit late scenario lead capable commander daun loudon prussia humble austrians kingdom firstclass power austria weather prussian storm halt step decline enemy approach sound cannon deafen man shout command smoke fill air hold linefor scenario player receive number command point activate unit army movement close assault fire combat receive random number command point know create battle field chaos make game highly replayable scenario approximately hour play multiple play evening.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2013
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