Mission: Red Planet (Second Edition) 2015
- Players
- 2–6
- Play time
- 45–90 min
- Complexity
- Light 2.2 / 5 (241 votes)
Description
Technology rapidly develop human population grow victorianera earth dire need fuel land natural resource fortunately automate probe send mar discover celerium ore combust produce thousand time power steam engine sylvanite dense substance find incredibly probe find ice terraforme planet bring idea colonize mar close realityas head mining corporation mineral ice find mar unfathomably wealthy reach competitor round send astronaut space occupy planet resourcerich zone harvest celerium sylvanite ice possible command team professional unique skill set help astronaut traverse red planet blow spaceship launchin round mission red planet player start secretly deploy character card card determine place astronaut spaceship await launch mar special action round spaceship specify destination astronaut set foot region know resource ll find player collect resource worth point time game secret mission card grant additional point game end game player acquire additional mission research card change value await marsthe edition mission red planet feature gameplay original edition include component player instead special twoplayer variant rule new action card revise mission discovery card mar moon phobo new zone astronaut explore possibly return planet.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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