Description
We start spy club suggest beatrice you know search clue try find mystery solve in spy club player work young detective solve neighborhood mystery include replayable campaign format variable unlocking content play series game connect tell large story campaign ll unlock new module additional rule story element new module card campaign deck reset play multiple campaign different story gameplay experience emerge timein standard game player doubleside clue card turn use action flip draw trade clue card gain idea confirm clue card evidence confirm clue type solve case discover solution story start emerge neighbor steal ice cream shop crack case find solution part suspect escape run cluesyou play single standalone game spy club campaign mode recommend way play game play minute campaign consist game element game carry forward affect future game new rule story element unlocked play sequence content isnrs script campaign unfold differently fully reset replay unlock small portion total content campaign module play multiple campaign continue unlock new content time.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2018
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